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LegitBoosting Scores 44 CS2 Boosting Services on Safety, Price and Speed

By the time we froze this file on July 10, 2026, 24 paid Counter-Strike 2 orders had run through it, part of 288 across the network. Those runs, plus published refund terms, domain history and the shape of each review distribution, cut 44 ranked services down to the four below. Coverage spans Premier CS Rating up to 35,000+ and the older Silver → Global Elite ladder, so both scoreboards are in scope. What follows is what each seller did with our money, and where each one gave us pause.

Best Picks

Reassigned every month - what earns a pick
Fully Vetted
Eloboss
Eloboss Service
4.9(3,167) Verified
99
  • From $5 / win
  • Avg. start 11 min
  • Boosting in 13 games
  • 24/7 support
Close Second
U7BUY
U7BUY Marketplace
4.8(47.2K)
93
  • Avg. start 20 min
  • Marketplace across 13 games
Solid Third
BoostRoyal
BoostRoyal Service
4.8(9,775) Verified
92
  • Avg. start 17 min
  • Boosting in 11 games

Full Comparison: 44 Services

Trust Score order - our scoring method
# Site Trust Score Buyer rating Known for Entry price Details
1
ElobossElobossService
99 4.9(3,167) Our top pick $5 / win
2
U7BUYU7BUYMarketplace
93 4.8(47.2K) Best price-to-score $19 / div
3
BoostRoyalBoostRoyalService
92 4.8(9,775) Fastest starts after our top pick $21 / div
4
GGBoostGGBoostService
91 4.8(6,940) Runner-up service $19 / div
5
WowVendorWowVendorMarketplace
89 4.7(32.5K) Marketplace across 11 games $12 / div
6
OvergearOvergearMarketplace
88 4.9(36.4K) Marketplace across 12 games $15 / div
7
Boosting FactoryBoosting FactoryService
88 4.8(1,585) Boosting in 11 games $21 / div
8
igitemsigitemsMarketplace
88 4.8(2,047) Marketplace across 13 games $13 / div
9
GetboostGetboostService
88 4.7(5,724) Boosting in 12 games $20 / div
10
SkyCoachSkyCoachService
88 4.6(26.2K) Boosting in 13 games $24 / div
11
EloBoost24EloBoost24Service
88 4.4(7,757) Boosting in 11 games $23 / div
12
KingBoostKingBoostService
88 4.8(54.8K) Boosting in 13 games $18 / div
13
iGVaultiGVaultMarketplace
88 4.6(56.9K) Marketplace across 13 games $11 / div
14
BoostingMarketBoostingMarketService
88 4.8(5,378) Boosting in 10 games $20 / div
15
GameflipGameflipMarketplace
87 4.6(2,815) Marketplace across 6 games $12 / div
16
G2GG2GMarketplace
87 3.9(56.7K) Marketplace across 13 games $13 / div
17
EldoradoEldoradoMarketplace
87 4.5(230K) Marketplace across 13 games $14 / div
18
PlayerAuctionsPlayerAuctionsMarketplace
86 4.3(17.6K) Marketplace across 13 games $13 / div
19
FunPayFunPayMarketplace
86 4.4(30.2K) Marketplace across 13 games $12 / div
20
ElokingElokingService
85 4.5(1,490) Boosting in 9 games $20 / div
21
Chicks GoldChicks GoldMarketplace
85 4.4(5,147) Marketplace across 11 games $12 / div
22
GamingcyGamingcyService
83 4.8(458) Boosting in 8 games $19 / div
23
BuyBoostingBuyBoostingService
83 4.9(956) Boosting in 13 games $16 / div
24
HastyBoostHastyBoostService
81 3.9(326) Boosting in 5 games $21 / div
25
ArmadaBoostArmadaBoostService
78 4.9(4,641) Boosting in 3 games $12 / div
26
ZeusXZeusXMarketplace
76 3.8(1,763) Marketplace across 13 games $11 / div
27
EpiccarryEpiccarryService
76 4.8(7,107) Boosting in 6 games $13 / div
28
MmonsteRMmonsteRMarketplace
76 4.4(2,240) Marketplace across 13 games $11 / div
29
DvingDvingService
75 4.9(2,979) Boosting in 5 games $12 / div
30
Boosting24Boosting24Service
75 4.9(108) Boosting in 6 games $11 / div
31
CarryLordCarryLordService
74 4.8(37) Boosting in 3 games $12 / div
32
HuskyBoostHuskyBoostService
73 4.0(4,916) Boosting in 11 games $14 / div
33
Instant CarryInstant CarryService
73 4.9(519) Boosting in 3 games $16 / div
34
Faceit-BoostFaceit-BoostService
73 4.7(299) Boosting in 2 games $12 / div
35
ImmortalBoostImmortalBoostService
73 4.4(376) Boosting in 13 games $14 / div
36
1v91v9Service
72 4.1(1,197) Boosting in 12 games $17 / div
37
BoostMatchBoostMatchService
72 4.4(100) Boosting in 4 games $17 / div
38
ArcticBoostArcticBoostService
71 3.2(208) Boosting in 2 games $14 / div
39
PlayHubPlayHubMarketplace
70 3.6(168) Marketplace across 6 games $11 / div
40
EloBoost.ggEloBoostService
69 3.7(1) Boosting in 5 games $18 / div
41
Z2UZ2UMarketplace
57 3.4(2,724) Marketplace across 13 games $9 / div
42
EpicNPCEpicNPCMarketplace
57 3.7(11.2K) Marketplace across 13 games $9 / div
43
PlayerUpPlayerUpMarketplace
56 3.4(5,131) Marketplace across 13 games $9 / div
44
LFCarryLFCarryService
54 3.9(9,766) Boosting in 12 games $10 / div
Monthly rescoring - last audit July 10, 2026 - how we test

How Scoring Works

Last full audit July 10, 2026

What the Score Is Built From

Account safety35%
Delivery reliability and speed25%
Pricing transparency15%
What buyers report15%
Talking to support10%

A slow order costs you a couple of evenings; a careless handoff of your login can cost the account outright. That gap in consequences is why account safety carries 35% of the score while the remaining four inputs share what is left. — see how the weights are split.

Reading the Score

9890 and above: excellent. Vetted, and we would buy here again.
8475 to 89: good. Strong track record with one or two caveats.
6760 to 74: fair. Workable for some buyers, with real gaps.
42Under 60: poor. Flagged. Not one we recommend.
Paid test orders. 288 orders across 78 services, our own money.
Account safety audit. Who handles your login, whether the session stays hidden, what happens to the password afterwards.
Price sweeps. A sweep each month to see whether the listed number still holds at payment.
Review screening. Buyer feedback read as a distribution, with astroturf bursts filtered out before we count it.

The Top 4, One by One

Based on 24 paid test orders

1.ElobossEloboss — our top pick

99

Eloboss carries 41 paid orders in our log, more than the rest of this table combined, and none of them produced a red flag we had to write up. It scores 99 on our weights. In Counter-Strike 2 nothing we bought opened sooner: the quickest pickup landed at 13 minutes, against an 11-minute average across every game we have tested. Entry is $19 per division, or $5 if you buy by the win. Trustpilot shows 4.9 from 3,167 reviews, and the low-star tail we read through is about scheduling friction rather than vanished money. Its refund terms are published on the site, so we could hold the written policy against what support actually did.

Good

  • 41 paid orders logged with us, the deepest track record on this page
  • Written refund terms published on-site, verifiable before you spend a cent
  • Quickest Counter-Strike 2 pickup we recorded at 13 minutes, with an 11-minute average behind it
  • Win-based entry from $5 alongside the $19 per-division rate

Not so good

  • Agent preferences and play schedule get arranged in chat instead of on the order form

2.U7BUYU7BUY — best price-to-score

93

U7BUY scores 93 and matches our top pick on headline price at $19 a division, which is what earns it the price-to-score line. Six paid orders is a shallower base than we would like, though all six landed, and 47,240 reviews give that 4.8 enough volume for the distribution to be worth reading. This is a marketplace, so the person doing the work changes from listing to listing: vetting happens seller by seller, and protection comes from escrow rather than from the storefront above it. Starts averaged 20 minutes for us, the longest wait in this group. Fair value if you are willing to read seller histories yourself; if that sounds like work, the queue at the top of this table is roughly half as long.

Good

  • $19 per division, level with our top pick's per-division rate
  • 47,240 reviews, by far the largest public record in this group
  • Six for six on delivery in our buying round

Not so good

  • Quality tracks the individual seller you pick, so two orders can go very differently
  • 20-minute average start, the slowest of the four picks here
Our full write-up From $19 / division

3.BoostRoyalBoostRoyal — fastest starts after our top pick

92

BoostRoyal gets moving quicker than anything else in this table apart from our top pick: 17 minutes on average, six behind Eloboss's 11 and the only challenger under 19. Its 4.8 comes off 9,775 reviews, and the negative slice we read through leaned toward communication gaps mid-order rather than money going missing. Price is the trade-off. At $21 a division it carries the steepest entry of the four and sits $7 above the $14 median we paid across 44 ranked services. Six paid orders is all we have on it, all six delivered. Speed is genuine here; you are paying a premium for it, and you still get underway later than at the top of this page.

Good

  • 17-minute average start, quickest of the challengers
  • 9,775 reviews with a readable negative tail, weighted toward comms rather than chargebacks
  • In-house roster instead of an open listing board, so you are handed a booster
  • Six paid orders, six deliveries

Not so good

  • $21 per division is the steepest entry here and $7 over our $14 median
  • Six orders is a modest base for judging consistency
  • Starts still trail our top pick by six minutes on average
Our full write-up From $21 / division

4.GGBoostGGBoost — runner-up service

91

GGBoost closes the table at 91, and on paper it reads like BoostRoyal with a friendlier price: $19 a division against $21, starts averaging 19 minutes, 4.8 from 6,940 reviews. What held its score down was volume. Four paid orders is the smallest count behind any service on this page, so we are grading it on thinner evidence than we would like. Refund conditions are posted in writing, support answered both tickets we opened, and nothing in the audit trail got flagged. Still, when $19 buys a 19-minute queue here and an 11-minute one at the top of this table, the tie-breaker writes itself.

Good

  • $19 per division, level with our top pick's opening rate
  • Refund conditions posted in writing, with support replying on both tickets we raised
  • 4.8 from 6,940 reviews with no cluster of non-delivery complaints

Not so good

  • Four paid orders is the thinnest record of any service on this page
  • 19-minute average start for money that buys a faster queue elsewhere
Our full write-up From $19 / division

Counter-Strike 2 Boost FAQ

How long did a Counter-Strike 2 boost actually take on our orders?

Pickup and completion are separate clocks, and only the first one is really under the seller's control. Across the 24 Counter-Strike 2 orders in this file, the gap before someone got onto the account ran from 13 minutes at the quick end to close to half an hour at the slower storefronts we bought from. Play time after that tracks how much CS Rating you ordered and how much of it fits into one sitting: single-division jobs on the four picks above usually closed the same evening, while a long Premier climb spread over several sessions. We time-stamped both ends of every order instead of trusting the countdown on the tracking page.

What does Valve do about boosted accounts, and what did we see?

None of the 24 Counter-Strike 2 accounts we paid on picked up a VAC ban. That is the outcome people ask about, and it is also the least likely one: VAC hunts cheat software, while a hired human on your login leaves no such signature. Valve's real lever is the ladder. Premier ratings get corrected downward when an account's results stop matching the player behind them, abandons bring cooldowns, and Trust Factor damage from shared logins takes a long time to unwind. Our record covers a limited run of orders on four storefronts, so treat it as a track record rather than a guarantee.

One division only - service or marketplace?

On a one-division order the maths gets tight. The median across the 44 services we ranked was $14 a division, and the four above open at $19 to $21, so a marketplace listing can undercut them if you are prepared to dig through seller pages. What you trade away is the part that matters most on a short job: how fast the work begins. Eloboss opens at $19 and had someone on the account within 13 minutes on our quickest CS2 run, so shaving a few dollars off through a listing can cost you the evening you wanted the rank for. Our verification write-up on Eloboss lists everything we looked at.

What does a CS2 rank climb cost on our sweeps?

Per division, $14 sat in the middle of the 44-service field, while the shortlist above quotes $19, $19, $21 and $19 as opening rates. Invoices ran above those headlines, because CS Rating work is priced by the size of the gap and by add-ons: a named agent, a chosen play schedule, duo instead of solo play. Across our 24 Counter-Strike 2 orders the pattern was blunt. Cheap storefronts charged us in waiting instead of dollars, and the $19 entry at the top of this table came with the shortest queue on the page. Budget against the finished order, not the sticker on the landing page.

Do you have to hand over the Steam login, or will duo do?

Both routes are on offer at all four picks, and they are priced differently. A piloted order needs your Steam login, which is why we check what a storefront does with credentials: how it handles Steam Guard, whether the login gets used from a location that fits your account, and whether any of it is written down somewhere a buyer can find. Duo and self-play remove the login question altogether and keep you in the server, at the cost of scheduling and a higher per-division rate. Our duo orders took longer to get moving, because two calendars have to line up. If handing over the login is the part you cannot sit with, buy duo and accept the slower start.